![]() ![]() ![]() Join your favorite server and go kill time elsewhere while avoiding tabbing over to your second display because it fucks up game audio when you tab out.Ĭome back and see you have a connection issue. Set your resolution 1366x768 to improve frame rate. Get interrupted mid-load by the system asking for a password to modify a system repository, and cancel it. Start the game and go make a hot pocket, preferably chicken bacon ranch flavor. I am using the x86-64 Chromium + 64bit binaries branch of the game on a secondary disk (not enough space on my main boot disk for the game plus mounted content) and my game prints this from version: According to the server I am in-game, but upon disconnecting or retrying it provides a "User disconnect" dialogue rather than a "User timed out" dialogue. I'm seeing a long amount of time being spent at the "Starting lua" step or "Client info sent" step of the process, and the game will start normally stating I have a connection problem. This happens on most other servers as well. ![]() I am able to connect and completely load into a Garry's mod sandbox server (Zoltins) but once in-game I receive the red Connection issues text at the top right of my screen. ![]()
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